Twenty-five years of games.
Every kind of real.

DPS GAMES is a small indie studio that produces and publishes games, animated films, mobile apps, and VR experiences — built cartoon-flat or physically real, by the same small team.

The studio

25 years in, still small on purpose.

DPS GAMES has been producing and publishing games for over 25 years. We've stayed a small team on purpose — small enough that every project gets senior hands on it, large enough to cover production end to end: design, art, engineering, and release. That range now spans games, animated film, mobile, and VR — treated as one craft rather than four separate departments.

25+
Years in production
4
Disciplines, one roof
2
Cartoon & PBR
What we make

Four disciplines, one production pipeline.

Games

Production & publishing

We build games end to end and get them in front of players — from first prototype through launch, live updates, and beyond.

Film

Animated movies

Short and feature animation in two registers: stylised cartoon and physically-based realism — sometimes both in the same project.

Mobile

Mobile apps

Apps built with the same production discipline as our games — fast, light, and built to hold up on real devices.

VR

PC VR & Oculus

Native builds for PC VR and Oculus — room-scale games, training simulations, and showcase experiences.

How we build

The stack behind both realities.

01
Unity
Our core engine across games, mobile, and VR builds.
02
3D modelling & animation
From stylised low-poly to full PBR asset pipelines.
03
AI-powered content creation
Used across both game and animated-film production.
04
Character creation, rigging & animation
Built for cartoon and realistic characters alike.
05
C# programming
Gameplay, tools, and pipeline code, in-house.
One studio

Cartoon or photoreal — same team, same craft.

Get in touch

Let's make something.

Whether it's a game, a film, an app, or a VR build — tell us what you're making.